Here are some image of the third version of what could be inside the prototyping pack
Basically this is a way to give the user of the pack and idea of how they can start thinking about interaction through some programming term like conditionally.
I intended to make this like a game where the user have to find the 'right' piece and then piece them together. This first version contained four parts which are the input cards, output cards, argument cards (<,>,=) and condition board.
The input cards contain generic input such as light intensity, sensing push, touch, force, temp, humidity and distance
The output cards contains output such as Light, Sound, Motor, Text, Email, Fan
Argument cards are < (less than), > (More than), = (equal to)
The conditional boards are basically boards that contain if then statement
Then I started to test out some idea of how these thing might play out and so I asked some people to write up some stupid, quick ideas and try to see whether they work or not. I still have to try them out with the 3rd year students and see how well this played out. (Sorry for the absurdity of the idea anyways)
The problem with them are the fact that they are a bit too long and I think there is no real connection between the input and the output cards (The connection between the If and the then is still missing). I think I have to made it in a way that that the user have to find the output to place under the input. I can even make the input card called the If card and then the output called the 'Then' card.
That again, might lead to some complication with some idea that might not required if & else statement (basically just output). I will tried to check these with some user anyways.